Game Industry Shift: EA Shuts Down BioWare After Three Decades
Electronic Arts has announced the closure of its long-standing developer, ending early work on the next Mass Effect installment.
By Priya Singh ·

Electronic Arts has officially closed its BioWare studio, a move that ends the 31-year run of the developer behind some of gaming's most recognized franchises. According to a letter sent to employees on Wednesday, the company is also canceling the early development stages of the next Mass Effect game. This decision marks a significant shift in strategy for the publisher, which is refocusing its resources on other major titles. The closure impacts the Edmonton-based studio, which has been a cornerstone of the company's portfolio since its acquisition in 2008.
During its long history, BioWare created beloved series including Mass Effect, Dragon Age, Star Wars: Knights of the Old Republic, Neverwinter Nights, and Baldur's Gate. While the studio was once considered a flagship operation, it has seen a quieter period in recent years. The only major release since the Mass Effect Legendary Edition remaster in 2021 was Dragon Age: The Veilguard, which launched in 2024. That title saw roughly 1.5 million players during its release quarter, a figure the company noted was down nearly 50% from initial expectations.
EA described BioWare in the internal letter as a "legendary studio." However, the company stated that it "made the decision not to move forward with this development" regarding the new Mass Effect project. A small team had been working on the early stages of that game. The next entry in the series was first revealed in November 2020 and featured a teaser trailer that same month. Since then, the studio has had limited public presence, with BioWare general manager Gary McKay previously noting that only a "core team" was engaged in the new project.
The publisher is prioritizing three main strategic goals: Deepen Our Core, Expand Our Reach, and Transform Our Business. Battlefield 6 is being highlighted as "a great success" under this new direction. Other key projects include various modes for Apex Legends, Marvel’s Iron Man, and the next Star Wars Jedi game. In the sports division, EA is developing "Project Gridiron," a social-first open-world experience from its American football team, alongside a Fight Night revival that is currently in pre-production.
The company has not forgotten about The Sims either. EA intends to "prioritize [its] efforts on 'Project Evergreen'" for that popular life simulation franchise. Despite the closure, EA has not declared the Mass Effect or Dragon Age series dead. The studio's previous games were not mentioned in the announcement, and no specific job count was provided for the affected staff.
Those losing their positions will be supported "in exploring other opportunities within EA." The decision comes amid a broader trend of workforce reductions in the tech and gaming sectors. For instance, Microsoft announced 3,200 Xbox job cuts in July, citing low margins as a primary factor. This industry-wide restructuring suggests a continued emphasis on profitability and core franchises over peripheral development efforts.
EA plans to discuss its future direction and upcoming work with staff at its Global Town Hall in November. The company did not reveal specific release dates for any of its major upcoming titles. For now, the publisher appears to be doubling down on its established properties while shedding units that have not met commercial targets in the recent past.
Source: Tom's Hardware · original report published
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